Day: 9 juillet 2020

175m music fans are tracking artists in WMG’s Songkick app

Warner Music Group bought the Songkick app and website in July 2017, and has continued to run it since as a way for people to find out when artists they like are playing concerts near them. WMG is also continuing to invest in Songkick: today, for example, it announced the appointment of a VP of technology […]
The post 175m music fans are tracking artists in WMG’s Songkick app appeared first on Music Ally.
Source: Music ally

Report: Amazon Music subscriptions grew by 104% in last year

Research firm Counterpoint Research has published its latest estimates for the size of the music streaming market globally. It claims that by the end of March there were 394m music subscriptions globally, representing year-on-year growth of 35%.
Counterpoint also offered its estimates for some of the biggest players, suggesting that Spotify accounted for 33% of subscriptions and 30% of subscription revenues at the end of Q1 2020, followed by Apple Music (21% of subscriptions and 25% of revenue).
Amazon is the big grower though: Counterpoint claimed that its subscriptions more than doubled (104%) year-on-year, while its share of revenues was 12%, ahead of fourth-ranked YouTube Music (9%) and fifth-placed Pandora (5%).
The post Report: Amazon Music subscriptions grew by 104% in last year appeared first on Music Ally.
Source: Music ally

Report: half of US 9-12 year-olds play Roblox every week

People in the music business (us included) bang on about Fortnite a lot, but we think Roblox is another gaming platform that should be less under the radar for our industry.
A new report by children’s media research firm Dubit offers some stats that might help. “Half of all children aged 9-12 in the USA play Roblox every week, logging over 1.5 billion hours a month on the platform,” it explained.
Roblox isn’t a game: it’s a platform full of games created by users – YouTube is its equivalent in the video world. There are more than 115 million of those users every month.
“Games can quickly grow to over 600k concurrent players, and the most popular have over 1 billion plays,” added the report. The top game on Roblox earns more than $10m a year, while the top 100 games average $420k of annual revenues.
The post Report: half of US 9-12 year-olds play Roblox every week appeared first on Music Ally.
Source: Music ally

Mrs. Green Apple celebrated fifth birthday in Animal Crossing

If you’re a regular reader of Music Ally, you may have spotted that we have some Animal Crossing fans on the team.
We’ve seen a couple of music marketing campaigns make use of the latest version of the game, Nintendo Switch title Animal Crossing: New Horizons – pop artist Alice Chater turning her music video outfits into in-game clothing for fans to wear, for example.
Now Billboard has news of how Japanese group Mrs. Green Apple celebrated their fifth anniversary by creating an Animal Crossing island themed around their career so far.
The post Mrs. Green Apple celebrated fifth birthday in Animal Crossing appeared first on Music Ally.
Source: Music ally

Spotify’s new site creates personalised workout playlists

Spotify’s latest campaign to create personalised playlists for listeners is called Soundtrack Your Workout, aimed at people who are exercising.
On the new website, they choose a workout length (from 15 minutes to two hours); choose to include only music, only podcasts, or a mix of the two; explain what exercise they’re doing (yoga, running, biking, cardio, dance, weightlifting, walking/meditation or barre/pilates); and say if they’re exercising alone or with others (partners, friends, kids, erm, pets).
The post Spotify’s new site creates personalised workout playlists appeared first on Music Ally.
Source: Music ally

Liam Payne set to launch ticketed livestreams on Veeps

Veeps! Another new livestreaming startup for artists? Actually, no, this one’s been around since 2017, and was founded by Benji and Joel Madden from rock band Good Charlotte.
It’s a platform for ticketed livestreams, and the latest artist to sign up is a biggie: former One Direction star Liam Payne. He’s going to be launching a series of ticketed livestreams on Veeps, starting on 17 July, with fans able to pay what they want (well, above a minimum spend of $10) to watch a fully-produced, full-band show broadcast from a music venue.
And, as with other platforms, there’s the promise of interactivity during the set: “Using a series of special effects and features, Liam will be uniquely equipped to interact with his audience during the show,” explained the announcement.
The post Liam Payne set to launch ticketed livestreams on Veeps appeared first on Music Ally.
Source: Music ally

Livestreaming startup Yoop to open more ‘eSpace’ venues

We wrote about startup Yoop in May, as the latest entrant to 2020’s livestreaming-platform scramble. Its concept was an ‘eSpace’ virtual venue, which artists would be able to play ticketed live performances in.
Now Yoop is expanding its activities: it’s creating eSpace venues in Los Angeles, New York, Nashville and the UK, to complement its existing space in Montreal.
These are physical venues configured for Yoop’s livestreams: the idea being that artists can come in and quickly get a performance up and running that looks and sounds great to people watching online.
The post Livestreaming startup Yoop to open more ‘eSpace’ venues appeared first on Music Ally.
Source: Music ally

Spotify snags $20m podcast advertising deal with Omnicom

Podcasts have sent Spotify’s valuation soaring in recent weeks, but they’re also starting to generate income for the company.
Yesterday, it announced a ‘strategic podcast advertising partnership’ with advertising giant Omnicom Media Group, which sees the latter committing a $20m spend for the remainder of 2020.
Note, this is a drop in the ocean of Omnicom’s $35bn annual spend – 0.06% to be specific – but it’s a start as Spotify looks to grow advertising revenues for its non-music content.
The post Spotify snags $20m podcast advertising deal with Omnicom appeared first on Music Ally.
Source: Music ally

Audiomack partners with ACRCloud on content-filtering system

In November 2018, YouTube said it had spent $100m developing its Content ID system for detecting copyrighted music in uploads and giving rightsholders options to remove, leave or monetise those videos.
That level of investment is beyond many music startups, but there are partnerships to be done. The latest example is with US streaming service Audiomack, which is working with ACRCloud’s copyright protection technology.
The tech uses audio fingerprinting to scan all newly uploaded music to Audiomack, with the press release claiming that it currently gets “thousands” of user-generated uploads to its platform every day.
The post Audiomack partners with ACRCloud on content-filtering system appeared first on Music Ally.
Source: Music ally

Spotify sees more labels and distributors crediting songwriters

Spotify’s head of songwriter and publishing relations Jules Parker says that the streaming service’s addition of songwriter credits had a knock-on effect for labels and distributors.
“Since we began publicly displaying song credits on Spotify in 2018, we’ve seen a 60% increase in how often labels and distributors credit songwriters on their new releases, allowing artists and fans to dig deeper and recognise the work behind the scenes,” said Parker, in an interview for Spotify’s own blog.
The interview was supporting an expansion of Spotify’s ‘songwriter pages’ feature, which launched in beta this February. The company tells Music Ally that it will launch “hundreds” more profile pages for songwriters in the coming weeks, with ‘Written By’ playlists gathering recordings of their songs.
The post Spotify sees more labels and distributors crediting songwriters appeared first on Music Ally.
Source: Music ally

TikTok was world’s most downloaded non-gaming app in June

Analytics firm Sensor Tower has published its latest rankings for mobile apps, reporting that TikTok was the most downloaded non-gaming app globally in June 2020, ahead of Zoom and Facebook.
The company claims that TikTok was downloaded more than 87m times across Apple and Google’s app stores, up 52.7% year-on-year. However, its top two markets – India (accounting for 18.8% of TikTok’s downloads in June) and the US (8.7%) – are the ones where it’s currently facing big challenges, as we reported yesterday.
Sensor Tower also estimates that TikTok was the top grossing non-game app globally in June, ahead of YouTube and Tinder, with more than $90.7m of user spending. 89% of this revenue came from its Chinese version Douyin – and it’s only user spending, not advertising revenues.
The post TikTok was world’s most downloaded non-gaming app in June appeared first on Music Ally.
Source: Music ally

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