What’s the real end-game for AI music? Popgun’s CEO has some ideas…
Posted on: 6 décembre 2019, by : Stuart Dredge

“What’s the end-game for this? There isn’t this place in the world where teenagers come together to make music for each other. That place does not exist, and that’s nuts! That thing needs to exist, and it will exist. And getting the AI working is the price of admission to build that thing…”
Stephen Phillips, CEO of Australian startup Popgun, thinks that the early business models in this sector – AI-music as a replacement for production music, for example – are just a sliver of the ultimate potential for this technology.
What’s more, his thoughts on how AI music might disrupt the current music industry are less about people choosing to listen to AI-made music instead of human-made music, but rather about people (non-musicians) using AI tools to make music for one another. Specifically: kids.
“Where’s the ‘pop stars on training wheels’ place where they make music for each other, release it and watch each other pretend to be pop stars, but then go on to become legitimate pop stars? Who’s going to create that space where the next Billie Eilish comes from?” he says.
The post What’s the real end-game for AI music? Popgun’s CEO has some ideas… appeared first on Music Ally.
Source: Music ally

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